AI Insights · Timothy · January 2025
Top Boxing Games on iOS in Bulgaria: Q4 2024 Performance
Explore the performance trends of the top boxing games on iOS in Bulgaria during Q4 2024, including downloads, revenue, and active user statistics.
In the fourth quarter of 2024, the boxing game category on iOS in Bulgaria showed varied performance across the top apps. Here's a look at the trends for each game based on data from Sensor Tower.
Real Boxing 2 from Vivid Games S.A. experienced a notable increase in weekly revenue, peaking at approximately $134 in mid-November. Downloads also saw a peak of 240 during the same period, while active users grew from 129 to a high of 344 before settling at 282 by the end of December.
EA SPORTS™ UFC® 2 by Electronic Arts showed a significant rise in weekly downloads, reaching 531 in late November. Revenue peaked at $82 at the end of October, and active users saw a sharp increase from 705 to 1,568, before declining to 657 by the quarter's end.
Boxing Star: Boxing Fight Game by THUMBAGE had a varied performance, with revenue peaking at $50 in late November. Downloads surged to 165 in early December, and active users increased from 14 to 258 before dropping to 32 by the end of the quarter.
Punch Club from tinyBuild LLC had minimal activity in terms of downloads and revenue, with no significant changes throughout the quarter.
Real Boxing: KO Fight Club also by Vivid Games S.A., saw a modest increase in downloads, peaking at 67 in early December. Revenue remained relatively stable, reaching a maximum of $23 in mid-December, while active users grew from 11 to a peak of 57 before stabilizing.
These insights provide a snapshot of the competitive landscape for boxing games on iOS in Bulgaria. For further details and analysis, visit Sensor Tower.